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IPerG (Integrated Project on Pervasive Gaming) [link]

Mixed Reality Lab [link]


PEACH - Presence Research in Action [link]
Presenccia - Presence: Research Encompassing Sensory Enhancement, Neuroscience, Cerebral-Computer Interfaces and Applications (Research Cluster, Sixth Framework Programme)

'PRESENCCIA undertakes a comprehensive study of the presence response, i.e., the human response to fake stimuli as if they were real. This involves cellular, neuronal, physiological, psychophysical, cognitive, emotional and behavioral aspects, all of which are studied within a unifying framework, called correlational presence. Results will be validated in wide-area mixed reality environments, with focus on social interaction through visual, haptic and auditory modalities. They will also be exploited for brain-computer interfaces and in neuro-feedback scenarios, for example in the creative arts.' from [link] see also [link]


Presencia

PRESENCE Research encompassing sensory enhancement Neuroscience and cognition with interactive applications see [link]


Presence Connect (Journal) [link]
Presence Research (Web Resource and Research Cluster) [link]
ISPR: International Society for Presence Research (Web Resource and Research Cluster) [link]
Presence Teleoperators and Virtual Environments (MIT Press) [link]
Major related conferences:

Presence 2006 [link]

Presence 2005 [link]

Presence 2004 [link]

Presence 2003 [link]

Presence 2002 [link]

Presence 2001 [link]

Presence 2000 [link]